DRAGONSPEAR CASTLE PDF

Once you reach the location, start moving in northeastern direction. You must be ready to eliminate two groups of orogs and worgs on your way and one group of Hill Giants. In each of these encounters you must try to eliminate the leaders as quickly as possible - they are most dangerous. Cyclops and crusaders are protecting the entrance to the caves and you must defeat him Turn east after reaching the new map.

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Once you reach the location, start moving in northeastern direction. You must be ready to eliminate two groups of orogs and worgs on your way and one group of Hill Giants. In each of these encounters you must try to eliminate the leaders as quickly as possible - they are most dangerous. Cyclops and crusaders are protecting the entrance to the caves and you must defeat him Turn east after reaching the new map. Then go to the north. You can try talking with the Cyclops, but in the end you will be forced to attack the enemies.

Once the battle starts, focus on healing party members which are fighting with the Cyclops - they will be risking receiving serious damage. Once the battle is won, examine Cyclops corpse and take Seal of Caelar. You will be able to use it in a few places in order to mislead the crusaders. Among these places is Dragonspear castle in which, thanks to the seal, you will be able to perform a small reconnaissance just now it is optional. Open the large gate and attack some new crusaders standing on the other side.

Select the attack targets wisely as you must defeat a large group of enemies if you want, you can lure some of them more to the south. You can tell a story to Gurgle and Floss or you can attack them Once the area is secure, select the northern entrance to the cave complex. You can ignore the southern part of the caves unless you want to explore them very thoroughly and go immediately to the north.

Two sahuagin creatures - Gurgle and Floss - will stop you. If you want, you can try defeating these strong monsters in combat, but it is a better idea to tell them some story and by doing so being allowed to move further. Once you get through with strength or peacefully you must reach the upper right corner of the map and then turn to the west.

Once you reach the western border of the map, turn to the south and reach the place where the Ettin Ghost is located. Go a bit more to the south and you will reach the place marked on the above picture in which you can place the Barrel of Bwoosh!

Now go to the north and you will reach the gate that leads to Warrens location. Sadly, the gate is guarded. After initiating a conversation with Turin Brassbreaker, it is best to shown him the Caelar seal which you obtained from the Cyclops corpse.

Then you should hide your true identity and order him to unlock the passage. This will allow you to get through the gate without having to fight an unnecessary battle.

Ignore the new crusaders and go north in order to reach the elevator shown on the above picture. Select any excuse in order to guarantee the right to use the elevator and reach the Dragonspear Castle Basement. Exploring the castle basement Hephernaan is located in one of the northern chambers Soon after leaving the elevator the team will encounter a group of crusaders led by Belben.

After the battle you must decide how to behave. If you want to find Hephernaan as quickly as possible, then go through the main corridor to the northeast and after reaching the closed gate enter the northwestern room. You will enter the chamber when Hephernaan will be speaking with his master.

After a short conversation the battle will start. Focus only on attacking Hephernaan because after receiving enough damage he will escape from there. Then you can continue the battle with remaining enemies among them wizards Olvenaun and Esserin or a better option you can immediately escape to the elevator. The water supplies are located in the western room shown on picture 1. In order to poison them you must click one of the barrels and then defeat Water Mephit.

Food supplies are located in eastern room shown on picture 2. In this case no one will attack the team after poisoning the food supplies. Soon after the battle with crusaders will start, Hephernaan with other mages Olvenaun and Esserin will join the fight.

You can react to that in a few ways - immediately escape to the elevator; attack Hephernaan, force him to teleport someplace else and then escape yourself to the elevator; finish all battles. Returning to Coalition Camp This time the crusaders gathered in the cave will attack the party You must return to the elevator which travels between the basement and the caves. You should move there just after you are detected by Hephernaan because the game will allow the party to use the elevator even if the protagonists are chased by crusaders.

After returning to the caves a short conversation with Einer and Betror will start. Just like before, select any explanation to get rid of them. First reach the southern exit from Warrens.

Similarly as in case of fights in castle basement, you can decide whether you want to fight all enemies or only the ones that are standing on your way.

The largest group of enemies is located in supply point near the cave exit. After reaching the pass you will meet with Caelar. The outcome is predetermined - both sides will walk away without reaching an agreement Reach the southern edge of the map after leaving the caves. Go back to Coalition Camp after opening the world map. There one of the guards will inform you that the commanders went to the meeting with Caelar Argent in order to negotiate a peaceful solution of the conflict.

You will automatically join the negotiations after arriving. The negotiations will be very linear. No matter whether you agree to give yourself in Caelar hands in exchange for stopping the bloodshed or you protest against the idea, both sides will walk away and start preparations for great war.

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Dragonspear Castle

Edit It was built across three low hills [7] on the southwestern edge of the High Moor , east of Trollbark Forest and just north of where the Coast Way joined the Trade Way. This portal was linked to Avernus in the Nine Hells and granted baatezu and other fiends an entrance to Toril. It was destroyed once and rebuilt after the end of the Second Dragonspear War. Since they have been used by the soldiers of the Shining Crusade, [5] and the group of vampires that dwelled within over a century later. The structure itself was in great disrepair, with glaring holes and cracked stones. Its floor comprised stone tiles that were laid in a diagonal orientation. Despite its disrepair it offered decent shelter, [26] and was even used as a makeshift boarding house for Coalition forces decades after its original occupants.

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Dragonspear Castle Exterior

As such, all the game play rules still apply from BGEE. This walkthrough deals with the game only. If you want to know about character building, spell use, tactics or other game mechanics, others do it better than I. The NPCs you choose give variety to the game since at various times, either in locations or in dialogs, they may have something to say or be able to do something for someone. One more item of note, once you move into the next chapter all areas previous become inaccessible. Some quests will follow you, each chapter having something to move it toward completion, but they are very few so make sure all your quests are finished before moving on to the next chapter.

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DRAGONSPEAR CASTLE PDF

Gogar Matte Photo Paper With our Matte Photo Paper you can print poster decor, fine art reproductions, high-quality fine photo prints and photo albums with this smooth, acid-free, pH-neutral archival paper. You are commenting dagonspear your Facebook account. BG Dragonspear Castle All you need to do is refresh the page to get it working again. A Matted Print is where the print is inserted into a beautiful matte board. You should move there just after you are detected by Hephernaan because the game will allow the party to use the elevator even if the protagonists are chased by crusaders. Wrapped means that your canvas will be professionally wrapped over stretcher bars, and is ready to hang. Soon after the battle with crusaders will start, Hephernaan with other vastle Olvenaun and Esserin will join the fight.

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